Sunday, January 20, 2019

SOLO Campaign-Dean Team 3

SOLO Campaign - Dean Team Part 3

Current Adventure: Infiltrate
Date: 82 - 1120
Subsector/Sector Location: Tri-Empire/Glimmerdrift Reaches

Cast of Characters (Dean Team):
Dean Halvaard (Force Commander)
Character Reactions (SOLO p.18): Considers Keter an enemy.
Striker Anderson (Major)
Character Reactions (SOLO p.18):  Considers Dean a rival.
Jansen Trueblood (First Lieutenant)
Character Reactions (SOLO p.18):  Admires Kilgar.
Keter Lancel (Lance Sergeant)
Character Reactions (SOLO p.18):  Friendship with Dean through guilt.
Kilgar Plenson (Lance Sergeant)
Character Reactions (SOLO p.18):  Knows about Striker's gambling problem.
Kyle Rheimer (Lance Sergeant)
Character Reactions (SOLO p.18):  Likes to ridicule Jansen.

*

82-1120  Simulacrim to Quabinisar
Departure:  
The Dean Team is posing as part of the crew of the Raconteur, so training is in order.  The team members acclimate themselves with the crew of the far trader and the procedures they follow. While the team's individual identifications are not changed, each member of the Dean Team receives crew identification cards that are issued to employees of the ship.  
As the far trader departs, the Raconteur encounters a safari ship that has recently entered the system. The Huntress is having an issue with its M-drive. The crew of the Raconteur attempts to assist, but the repairs needed will require repair equipment that is not available on board either vessel.  The Captain has agreed to remain with the safari ship until a repair crew arrives to assist them.  This will delay the Raconteur's departure by one week.
89-1120
Transit:
The Raconteur makes its jump without any issues.  
Arrival:
No encounters or issues upon arrival at Quabinisar (no starport)
System Layover:
The Dean Team skims a nearby gas giant in order to refuel.  Unrefined fuel can lead to a misjump, but the crew of the Raconteur is used to this type of operation. The captain  takes every available step to insure safe jumps with frequent maintenance and fuel system cleanings whenever possible.
Quabinisar has no starport, so supplies for the planet are shuttled to the surface.  A private firm on the planet is licensed by the planetary government to conduct these operations.  A planet-based cargo craft will launch from the firm's facility and meet the Raconteur in orbit in order to transfer the cargo to their ship.  After the cargo craft reaches orbit, the cargo craft's pilot radios the captain of the Raconteur to inform him that a planetary official will be boarding the ship.  This official checks the entire crew's identifications and inspects the Raconteur for contraband.  The Dean Team is not aware this planetary official is a spy for the 3FT.  The spy records the crew list information and stores it for future reference.  
The transfer of cargo is allowed to continue since the Raconteur's "paperwork" is in order and no contraband was present.  The captain and crew receive their credits for the shipped goods, and they prepare to depart this system.

103-1120   Quabinisar to Bakcyon
Departure:
[Check for Misjump: 12+ (DM +3) for misjump.  2d6=7 (+3)=10  no issues]
As the Raconteur approaches its jump coordinates, a ship arriving in the Quabinisar system radios for help.  The 300 ton merchant ship Dark Star is having mechanical/computer issues.  The crew of the Raconteur lends a hand and quickly fixes a computer glitch.  The Dark Star thanks the captain and crew of the far trader for their assistance.
Transit:
While in transit, a review of sensor logs indicates another ship jumped around the same time as the Raconteur and appears to be on the same course as they are.  Could it be a false reading or is someone following them?  What about that official on Quabinisar?
Arrival:
Upon arrival at the Bakcyon system, the far trader radios an outbound ship.  The large cargo carrier does not respond.  Is their comm system out?  Are they operating under radio silence?  The captain says it's unusual for a transport ship of this size not to respond to a standard hail of passing starships.  He believes the cargo carrier's comm system is out.
System Layover:
The far trader lands at Bakcyon's starport.  The captain and crew will begin the search for shipping customers who are looking to ship goods to a nearby system.  

The Dean Team prepares to meet their contact for the next phase of their mission.  As the team members prepare to leave the starport, they encounter a desperate individual who is seeking to leave the planet quickly. Dean begins to answer the man, when suddenly several local police officers shout at the man to stop. He immediately bolts away and the chase is on!  The Dean Team members raise their hands to signify they have no clue what is going on and are not offering any resistance.  The local police flash by them without even a glance in their direction.  "Man, he's toast," chuckles Keter as the team members collect their luggage and head out of the starport. 

*Free use of this public domain image courtesy of Pixabay.


Saturday, January 19, 2019

SOLO Campaign - Dean Team 2

Infiltrate Campaign:  Through the Marlan Primate

SOLO Campaign-Dean Team Part 2
Date: 54 - 1120
Subsector/Sector Location: Tri-Empire/Glimmerdrift Reaches


Cast of Characters (Dean Team)
Dean Halvaard (Force Commander)
  • Character Reactions (SOLO p.18): Considers Keter an enemy.

Striker Anderson (Major)
  • Character Reactions (SOLO p.18):  Considers Dean a rivalry. 

Jansen Trueblood (First Lieutenant)
  • Character Reactions (SOLO p.18):  Admires Kilgar.

Keter Lancel (Lance Sergeant)
  • Character Reactions (SOLO p.18):  Friendship with Dean through guilt.

Kilgar Plenson (Lance Sergeant)
  • Character Reactions (SOLO p.18):  Knows about Striker's gambling problem.

Kyle Rheimer (Lance Sergeant)
  • Character Reactions (SOLO p.18):  Likes to ridicule Jansen.
...................


*

54-1120 Ixobis-Daw  to Ixobis-Ron
Departure:  
A malfunction with the M-Drive of the Illustrious Star threatened to delay travel, but was repaired in time for scheduled departure.
Transit:
The Starship's Purser suffered a nervous breakdown.  She had changed the password for the weapon's vault without updating the backup access codes in case of an emergency.  Jansen attempts to counsel  her with some success, but the Purser will not give the code for vault access.
After entering the Ixobis-Ron system, Jansen was able to calm down the Purser.  She finally released the code to open the weapon's vault.  Crew members and several passengers have taken notice of Jansen and the rest of the Dean Team.  Traveling incognito is getting more difficult, and this could possibly draw the attention of any 3FT spies that may be present on the Illustrious Star.
Arrival:
The Dean Team meets with a potential ally.  Ilar Xenith is a retired Imperium Navy veteran who has no love for the Krax Republic or the 3 Fists Triumvirate. He offers his services to the team, but does not join with them at this time.
System Layover:
While on Ixobis-Ron, the team discovers a little known retreat on the planet. Dean decides it would be best to get in a little "R and R" with all that has transpired since the mission began.  Striker becomes upset with Dean's decision.  
  • "We just started this mission, and you really believe R and R is in order?  This is a disgrace for Marines, especially the 4518th!"  "That's enough, Major," said Dean.  "I'm in command of this unit, and you will be advised to remember my rank.  Your actions are bordering on insubordination, and I will not tolerate it! Are we clear, Major?"  "YES, SIR!  CRYSTAL!," replied Striker with as much sarcasm as he could muster.

The ego battle between Striker and Dean is intensifying.
Shortly before the group's scheduled departure, Striker discovered a body pistol someone had stashed behind a storage locker at the starport terminal.  The situation with the Purser on board the Illustrious Star was fresh in Striker's mind, so he decides to smuggle the weapon on board the starship.  He will not risk being unable to acquire his weapon from the Purser's vault if something like this happens again.  An extremely risky move on his part that could endanger the entire mission.

68 -1120  Ixobis-Ron to Simulacrim
(Leaving the Marlan Primate and entering the Ginlenchy Concordance)
Departure:
The Dean Team passes through starport security with no issues.  Striker was successful in his attempt to smuggle  his recently acquired body pistol on board with him.
Transit:
As the Illustrious Star approached its jump point, it was stopped and boarded by a 200 ton light patrol craft (Sword & Shield).  A security team from the patrol craft was searching for a wanted crew member of the starship.  As far as the Dean Team could tell, the wanted crewman was not on board the luxury liner.
Ilar Xenith, who is also traveling on board the Illustrious Star, hits up Jansen for some financial assistance.  Jansen does not trust Ilar, but decides to lend him 97 credits.
Arrival:
No issues upon arrival at Simulacrim .  The team does note several starport security team members and starport officials surrounding a mysterious ship that had landed shortly after the Illustrious Star.  Several people in the starport gather together to watch the event as well as the members of the Dean Team. A rumor was overheard about a plan by the Marlan Primate to invade and take over neighboring systems in the Ginlenchy Concordance.  
Is it just a rumor???  The group makes a note of it.
System Layover:
The Dean Team departs the Illustrious Star and prepares to transfer to the far trader, Raconteur.  The Raconteur's captain and crew are part of a covert operation by the Imperium to keep a watchful eye on the Republic of Krax.  The far trader plies the shipping lanes and other star systems off the regular shipping lanes throughout this sector of space.  The Dean Team's mission is known by the captain and his faithful crew.  They are at the Dean Team's disposal.
While waiting to depart Simulacrim, Jansen was robbed at the starport.  Held at gunpoint, Jansen was robbed of 600 credits.  Jansen reports the incident to Dean, and the entire group attempts to locate the robber.  An investigation by the group with a little reconnaissance  at the starport reveals a gang of robbers operating at the starport and the surrounding area.  The robber who accosted Jansen was not located, but a firefight in a back alley near the starport ends with one of the gang members killed.  No Dean Team members were harmed, and the team was able to return to the starport without incident.


The team members board the Raconteur and prepare to depart to Quabinisar (Tri-Empire/GR).

*Free use public domain image courtesy of Pixabay. 

Friday, January 4, 2019

SOLO Campaign - Dean Team 1

Infiltrate Campaign - Prelude & Departure

Cast of Characters:
  • Dean Halvaard (Force Commander)
                Character Reactions (SOLO p.18): Considers Keter an enemy.

  • Striker Anderson (Major)
                Character Reactions (SOLO p.18):  Considers Dean a rival.

  • Jansen Trueblood (First Lieutenant)
                Character Reactions (SOLO p.18):  Admires Kilgar.

  • Keter Lancel (Lance Sergeant)
                Character Reactions (SOLO p.18):  Friendship with Dean through guilt.

  • Kilgar Plenson (Lance Sergeant)
                Character Reactions (SOLO p.18):  Knows about Striker's gambling problem.

  • Kyle Rheimer (Lance Sergeant)
                Character Reactions (SOLO p.18):  Likes to ridicule Jansen.

  • JG Golden (CEO & Founder of The Golden Company Mercenaries)
                Character Reactions (SOLO p.18):  Good friends with Dean.

Dean is not overly happy with the team assembled for his mission, but he will honor JG's wishes as JG is underwriting the enterprise. The selection of Striker Anderson as second in command is discouraging, since Dean has never liked him or even considered him fit for command.  Dean will be keeping a close eye on the Major.  Keter's inclusion in the group is the most disturbing. Dean is still not sure why JG wanted him to be a part of the team. Keter acts like it's no big deal, but Dean will never trust him. The rest of the team is adequate for carrying out JG's contract negotiations, but lacking in skills that will be necessary for successful infiltration of the Republic of Krax.  Time will tell.
The Dean Team is equipped with basic provisions. Each member is armed, but traveling with weapons may become problematic when trying to enter certain systems over the course of the mission.  The team members begin with 10,000 credits each, and Dean is responsible for the remaining 220,000 credits held in reserve for any unforeseen expenses.  A bonus lump sum of 100,000 credits will be awarded to the entire team for the successful negotiation of a mercenary contract between the Golden Company and the Ginlenchy Concordance.
The team has booked passage on the Illustrious Star, a luxury liner registered with the Imperium.  The Illustrious Star travels this route on a regular basis and is known for its opulence and guest amenities.  The Dean Team is traveling as tourists and their registered destination is Simulacrim/Tri-Empire/Glimmerdrift Reaches. The team will then board the Far Trader, Raconteur, and travel to Bakcyon/Williamsburg/Glimmerdrift Reaches where they will be meeting with system leaders from the Ginlenchy Concordance.



Begin Adventure*
12-1120  Citadel to Parasit (Tri-Empire/Glimmerdrift Reaches (GR))
No events occured during departure, transit, arrival, and system layover.

26-1120 Parasit to Ixobis-Kher (Tri-Empire/GR)
Departure: The team was stopped by starport security before boarding.  Identifications were checked with no issues.  
Transit: Jansen and Kyle get into an argument. Dean and Striker were able to break up the heated argument.
Arrival: no issues as Dean Team enters Marlan Primate space.
System Layover:  Several unruly miners threaten to riot and close down the starport.  Local police are able to contain and disperse the miners. A storm threatens to postpone travel.  It passes with no delay to travel.

40-1120 Ixobis Kher to Ixobis Daw (Tri-Empire/GR)
Departure: no issues
Transit:  Team members become aware of a passenger that will not leave his cabin.  Kyle intervenes and is able to convince the passenger to leave his cabin. The captain and crew are pleased with the intervention.  The captain invites the entire team to join him for a meal at the Captain's Table.  Jansen loses his temper with Kyle over their past argument and Kyle's constant ridiculing at the Captain's Table.  It's an ugly scene that has drawn the attention of the rest of the passengers and crew.
Arrival: no events or issues
System Layover: The Dean Team encountered a friendly official with a local corporation (Ilar Xenith).  A possible ally for the cause.  Another argument broke out between the entire team.  Striker believes the discussion with Ilar could compromise the mission.  Keter and Kilgar agree, but Jansen and Kyle side with Dean.  The argument becomes heated enough to draw the attention of patrons at a local restaurant.  The group continues to draw unwanted attention to itself.  Dean is now regretting his decision to go along with JG's recommendations.  He is concerned about the mission's success if this pattern continues.

Summary
The group's goal of traveling without drawing attention to themselves has failed.  Many have taken notice of the group's finer moments, but also the outbursts between Jansen, Kyle, and the entire team. Fortunately, agents of the 3 Fists Triumverant were not present at any of these events, so the team's mission is safe for now.


*Free use public domain photo courtesy of Pixabay.